{{0,0,1,1,1,0,1,1,1,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0},
{1,1,1,1,1,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0},
{0,0,1,1,1,0,0,1,0,0,0,1,0,0,0,1,0,0,1,1,1,1,1,1,1,1,1,1,1,0},
{1,1,0,0,0,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,1,1,1,0,1,1,1,1,0,0,1,1},
{1,1,1,1,1,1,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,1,0,1,0,0,1,0},
{0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,0,0},
{1,1,1,1,1,1,1,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,1},
{1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,0,0,0,1,1,1,1,1,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,1,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,1,1,1,1,1,1,1,0,1,1,1,1,1,1,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,0,0,0,0,0,0,0,0,1,0,0,1,0,0,1,1,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,1,1,1,1,1,1,1,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,1,0},
{1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,0,0,1,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,1,1,1,1,0}};
böyle bir matris 1'leri yol 0'ları duvar kabul eden labirenttir.
program, labirenti kendi üretebildiği gibi dışardan girilebilen
matrisi de(giriş ve çıkışı olacak labirent olmalı) çözebilmektedir.
labirentin girişi sol sütundan çıkışı da en sağ sütundan olmalıdır.
detaylı açıklama.pdf
çözüm ise 6 ana durumdan oluşmaktadır.
x değişkenliği temsil etmek üzere;
1.durum
pozisyonun {0}{0} olması
2.durum
pozisyonun {x}{0} olması
3.durum
pozisyonun {29}{0} olması
4.durum
pozisyonun {0}{x} olması
5.durum
pozisyonun {x}{x} olması
6.durum
pozisyonun {29}{x} olması
en son olarakta yolun indislerini çıktı olarak vermektedir.